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NPC Generator

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Advanced [show]


Peter Merton, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His hair is chestnut and very short. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can't help but pocket interesting objects he comes across

History: Peter was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Banker. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Criminal record, Job. Occupation: Banker

Voice: Stutters

Attributes [hide]

Peter Merton, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Manfred Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair has been sun bleached extensively. His eyes, though not visible through his cowl, are blue.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a minor phobia of water and hates getting wet.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Manfred took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Gifted, Fighting. Flaws: Fearful. Bonds: Attractive. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Manfred Quinton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +0, Performance +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp. Chrysoberyl (70 gp).


Social Check DCs


Cory Spalding, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a white shirt with thin black vertical stripes and green pants. His hair is long and auburn with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Disciplined, Fighting. Flaws: Depressed. Bonds: Nature, Immigrant. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Cory Spalding, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Trym Woods, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a brown deerstalker hat and brown clothes, and his gloved hand is found clutching a sword. His golden hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trym is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and expand his business

Ideals: Justice. Flaws: Ugly, Mundane, Antagonistic. Bonds: Family, Job. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Trym Woods, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)16 (+3) 9 (-1)15 (+2)
Skills Insight +1, Investigation +5
Senses Passive Perception 9
Languages Common, Infernal, Ignan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Healer’s kit. 1 Silver holy symbol.


Social Check DCs


Bernard Everly, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man is wearing a long, white, dusty cloak. His long chestnut hair reaches down to his waist. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Insane, Addict, Disease. Bonds: Rich. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Bernard Everly, Male Human Fighter 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 11 (+0)18 (+4)
Skills Intimidation +7, Religion +6
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. Onyx (60 gp). Sard (60 gp). Banded agate (6 gp). 1 Hourglass. 1 Bullseye lantern.


Social Check DCs

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