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NPC Generator

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Advanced [show]


Theodoric Fulton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. He has a small bristly mustache and wavy silver hair. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He would rather hide behind his crafts than deal with other people.

History: Theodoric was raised in a hard working conservative environment. He worked as a nervous Adventurer and found it very stressful. He has worked as a Adventurer like his father before him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Theodoric Fulton, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Jocelyn Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He wears his white hair up in a very large beehive style do. His eyes are likewise blue. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Jocelyn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted from career to career and currently works as a Farmer.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Attractive, Family, Religious, Job. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Jocelyn Bentham, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Average lock.


Social Check DCs


Balimaar Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a blue cloak and cross-gartered black stockings. He wears his golden hair up. He has gray eyes.

Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by orcs. Balimaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Revenge.

Ideals: Impeccable. Bonds: Adventurer, Criminal record, Enemies. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Balimaar Heiser, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gerard Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a hunchback. He keeps his long red hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in a small mountains village. While studying, he fell in love. They married and had a daughter. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, In love, Nature. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Gerard Eastoft, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bertram Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Justice, Extrovert, Fighting. Bonds: Immigrant, Family. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Bertram Kelsey, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 6 (-2)17 (+3) 12 (+1)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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