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NPC Generator

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Advanced [show]


Bernard Rylan, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear red tank tops with black pants. He has wavy chestnut hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the north. He receives visions of the future at random moments

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was granted necromantic powers by his dying sister.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Ideals: Pacifist, Gifted. Bonds: Attractive, Slave. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Bernard Rylan, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Alex Abram, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a blue and grey robe with the hood down. He has chestnut hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Alex took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Disciplined. Bonds: Rich, Nature, Has a crush, Family. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Alex Abram, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 6000 cp. Rhodochrosite (11 gp). Chalcedony (40 gp). Eye agate (11 gp). Chalcedony (40 gp).


Social Check DCs


Ernest Compton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan shirt with thin blue vertical stripes and brown pants. His hair is long and auburn with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Ernest hails from a village terrorized by brigands. In his 12th year, his parents were killed by a brigands raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: To be a Layabout again; and someone believes him a fraud

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Ernest Compton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)6 (-2) 12 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 18000 cp.


Social Check DCs


Gunter Lester, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. He sports a flattop hair cut. His thin eyebrows rest above his beady blue eyes.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Gunter Lester, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)15 (+2) 14 (+2)10 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp. 7 Acid flasks. 1 Holy water. 2 Tanglefoot bags.


Social Check DCs


Theobald Alston, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male sports brown clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His hair is silver and curly. He wears crescent spectacles with a black brim.

Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.

History: Theobald was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a crush on the local Armorer; and expand his business

Ideals: Impeccable, Gifted. Bonds: Job, Adventurer, Has a crush. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Theobald Alston, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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