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NPC Generator

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Advanced [show]


Peter Oakes, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a pastel vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His white hair and beard is wavy and long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Engraver soon after.

Motivation: Regain custody of his daughter; and to be a jeweler again

Flaws: Insane, Fearful. Bonds: Immigrant, Job, Family. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Peter Oakes, Male Human Fighter 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)18 (+4) 9 (-1)17 (+3)
Skills Animal Handling +2, Deception +6
Senses Passive Perception 9
Languages Common, Goblin, Celestial, Druidic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with green stripes complete with hood. He carries a battered whip and tarnished sickle as well. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and gray eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Fighting, Philantrophist. Bonds: Attractive, Military, Poor. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Roger Altham, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Henry Hackney, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His white hair is matted, messy, and big. His eyes are a pleasant amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Henry studied abroad. His druidic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted. Flaws: Ugly, Fearful. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Hackney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Justin Clive, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears brown trousers with pastel and yellow striped suspenders. He wears various colorful collared shirts. He wears his red hair down. His eyes, though not visible through his cowl, are hazel.

Personality: He dislikes all the random violence that takes place in the west. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: He loathes his own lifestyle; and he feels threatened by others

Ideals: Pacifist, Gifted. Flaws: Fearful, Depressed. Bonds: Job. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Justin Clive, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gerard Home, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of his god around his neck, and a monstrous two handed axe on his belt. His black hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Religious, Job. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Gerard Home, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +0, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2

Possessions: 500 gp. Red garnet (80 gp). Freshwater pearl (8 gp). Zircon (80 gp). Red spinel (80 gp).


Social Check DCs

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