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Advanced [show]


Dustin Gracey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He is bald on top and has large silver tufts of hair around his ears. He is baby faced.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich eastern family. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent father; and he has passion for adventuring and risk

Flaws: Ugly. Bonds: Job, Rich, Adventurer, Family. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Dustin Gracey, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)8 (-1) 16 (+3)11 (+0)
Skills Insight +5, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. Amethyst (60 gp). Deep blue spinel (800 gp).


Social Check DCs


Justin Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His golden hair is singed and shortened. His thin eyebrows rest above his beady amber eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: Justin was born in the east. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He struck the Detective job and began his own company from there.

Motivation: Wants to open a new tavern; and he is a bit of a kleptomaniac

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Justin Wallace, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)6 (-2) 12 (+1)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 12000 cp.


Social Check DCs


Arnold Appleton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears blue leather gloves, a blue jacket, and tight pants. His hair is red, silky, and of moderate length. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arnold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arnold. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He loathes his own lifestyle.

Flaws: Depressed. Bonds: Attractive, Criminal record, Military, Immigrant. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Arnold Appleton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)17 (+3) 7 (-2)15 (+2)
Skills Deception +4, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Celestial, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 80 pp. Freshwater pearl (13 gp). 2 Holy water.


Social Check DCs


Adam Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long white hair kept up in a rat tail. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is harsh and unforgiving.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Adam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adam decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Rich, Criminal record, Job. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Adam Breeden, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Norman Clifford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears green painted combat armor at almost all times. He wears his blonde hair up. He has green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 3 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He was granted martial powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and wants his loneliness to end

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Immigrant. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Norman Clifford, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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