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NPC Generator

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Advanced [show]


Simon Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a robe, a symbol of the sun god around his neck, and a ceremonial dagger on his belt. He wears his white hair down. He has brown eyes.

Personality: Calm and collected, he is a well trained Mercenary. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Masseuse, but he got bored and became a Mercenary. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Fighting, Professionalism, Athletic. Bonds: Job, Family. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Simon Cotton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics -1, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +4

Possessions: 400 gp. Rose (20 gp).


Social Check DCs


Frederick Shirley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. His hair is white and very short. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Frederick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Flattery will make him almost putty in your hands.

History: Frederick was raised in a hard working conservative environment. His childhood dream was to be a Layabout, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To find somewhere to settle down; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Selfish, Secretive, Mundane. Bonds: Job. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Frederick Shirley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)5 (-3) 12 (+1)13 (+1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Sard (50 gp).


Social Check DCs


Jocelyn Gentry, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears a fancy red suit. He has a blonde handlebar mustache and slicked back blonde hair. He has a tattooed face.

Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Jocelyn was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Persistence. Bonds: Attractive, Guardian, Job, Adventurer. Occupation: Bellfounder

Voice: Shortens vowels

Attributes [hide]

Jocelyn Gentry, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 13 (+1)19 (+4)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Solomon Brandon, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is bristling with hidden weapons, mostly swords and hammers. His deerstalker hat is riddled with cuts and holes. He is baby faced.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Solomon reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Courier.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Job, Military, Slave. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Solomon Brandon, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)9 (-1) 11 (+0)15 (+2)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Wymar Hornsby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He was granted necromantic powers by his dying sister.

Motivation: To be a Bookbinder again; and sabotage a competitor

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Wymar Hornsby, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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