Hugh Rodney, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. With a patchy brown beard and wild brown hair. His violet eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Ideals: Joker. Flaws: Shy, Antagonistic. Bonds: Rich, Job. Occupation: Spy
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. Jasper (20 gp). Moonstone (20 gp).
Alexandre Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered pastel stockings. His hair is cut close to his head. His green eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is terrified, and will act out of fear; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Flaws: Secretive, Fearful. Bonds: Rich, Religious. Occupation: Farmer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +0
Possessions: 300 gp.
Guy Wharton, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized emerald on his left hand. With bright red hair and a scraggly beard. His eyes are likewise violet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Mundane, Shy. Bonds: Rich, Nature. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Anselm Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. His skin is fair and his fingers are delicate and long. His hair is long and chestnut with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He also has developed a complete distrust of the Ploughman profession.
History: Anselm was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. In the meantime he has taken over work as a Sculptor and occasionally as a mercenary.
Motivation: Wants to open a new tavern; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Racist. Bonds: Job, Adventurer, Criminal record. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2700 sp.
Ralf Winthrop, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man dresses well, typically a more casual-formal manner. He wears his brown hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born on a small isolated farm. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has drifted from career to career and currently works as a Unemployed.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Optimist, Gifted. Bonds: Attractive, Job, Nature. Occupation: Unemployed
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 1 Minor magic item.
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