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NPC Generator

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Advanced [show]


Jocelyn Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large black jacket. His hair is silver and very short. His fierce blue eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he has passion for adventuring and risk

Flaws: Sensitive, Impulsive. Bonds: Immigrant, Rich, Criminal record, Adventurer. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Jocelyn Sheldon, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)8 (-1) 12 (+1)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Thomas Webley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. He keeps his brown hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich northern family. After coming to the age of reason, Thomas took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the north; and money/treasure

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Thomas Webley, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Athletics +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 23000 sp. Red-brown spinel (120 gp). Brown-green garnet (120 gp). Star rose quartz (30 gp).


Social Check DCs


Theobald Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his mother. Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Justice, Fighting. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Theobald Royal, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 10 (+0)5 (-3)
Skills Arcana +2, Performance -1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Carved bone or ivory statuette (60 gp). A delicate brass dragon egg (60 gp). An abacus with copper, silver and gold markers (90 gp).


Social Check DCs


Ernest Stapleton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Ernest Stapleton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Amber (130 gp). Amber (130 gp). Pink pearl (130 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Hayden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears tattered old clothes, and his gloved hand is found clutching a crossbow. His auburn hair is cut short with large spiked bangs in the front. His brown eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Kody Hayden, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)13 (+1) 17 (+3)11 (+0)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp.


Social Check DCs

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