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NPC Generator

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Advanced [show]


Adelard Watson, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and red. His green eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Adelard hails from a village terrorized by illithids. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and to prove his worth to the world

Ideals: Fighting, Athletic. Flaws: Shy, Impulsive. Bonds: Enemies. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Adelard Watson, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Wymar Conway, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered trident and tarnished flail as well. He wears his hair in dreadlocks. His eyes are a pleasant gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Philantrophist, Extrovert. Flaws: Ugly, Antagonistic. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Wymar Conway, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Religion +3, Stealth +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Shane Bradly, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His auburn hair is braided into rings. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and to be a interpreter again

Flaws: Ugly, Terse. Bonds: Family, Mentor, Job. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shane Bradly, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nicholas Westbrook, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is cut jaggedly and amateurishly. His gray eyes peer out from beneath his feathered yellow hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Flattery will make him almost putty in your hands.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy.

Ideals: Entrepeneur, Justice. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nicholas Westbrook, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 11 (+0)15 (+2) 15 (+2)7 (-2)
Skills Intimidation +0, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 800 sp. Moonstone (80 gp).


Social Check DCs


Drogo Snape, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair, when down, is lengthy. His eyes are green and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Drogo studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Drogo Snape, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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