Drogo Willoughby, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'3" and wears a tight fitting black shirt and pants. His silver hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic man, Drogo's first love is himself. His second love is also himself. He enjoys reading and quiet.
History: Gifted from a young age, Drogo studied abroad. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better world.
Motivation: Regain custody of his son; and to reunite with his absent father
Ideals: Impeccable, Logical, Gifted. Bonds: Adventurer, Family. Occupation: Carpenter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Citrine (20 gp). Rich purple corundum (400 gp).
Bernard Dumph, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. His hair is always cut to a buzz. He has a dull look in his green eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to fit into much smaller and tighter spaces than normal.
History: When he was but 6 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was granted necromantic powers by his dying sister.
Motivation: Money/treasure; and retire the richest man in the south
Ideals: Gifted, Entrepeneur. Flaws: Greedy. Bonds: Rich, Immigrant. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Lewis Kendall, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His silver hair is lengthy and is close to two feet long. His eyes are gray and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born at the edge of vast plains. He worked as a nervous Spy and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting. Bonds: Job, Nature. Occupation: Spy
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
Possessions: 400 gp. 1 Minor magic item.
Henry Browning, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail, and he perpetually has his bow ready. He keeps his white hair in a pixie cut. He has a dull look in his violet eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Blacksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
John Chatham, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear yellow pants and tee shirts, and carries monstrous two handed axes. His red hair and beard is wavy and long. His eyes are likewise amber.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting, Opinionated. Flaws: Hedonist. Bonds: Military, Job. Occupation: Unemployed
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1200 sp. Fire opal pendant on a fine gold chain (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Black velvet mask with numerous citrines (60 gp). 3 Smokesticks. 3 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!