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NPC Generator

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Advanced [show]


John Graham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, black cloak. He has styled his golden hair well, parting it to the right. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Farmer, his father struggled to pay the bills. A gifted student he started as a Farmer, but he got bored and became a Fisher. He has drifted from career to career and currently works as a Fisher.

Motivation: To clean up the streets; and he has passion for adventuring and risk

Flaws: Ugly, Depressed. Bonds: Adventurer, Poor, Job, Guardian. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

John Graham, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Gilbert Sherwood, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears just a blue suit. He wears a top hat to cover his moderate length golden hair. He tend to wears goggles to shield his eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of western immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: He has money and likes to spend it; and to pay off his debts

Flaws: Forgetful. Bonds: Criminal record, Immigrant, Rich, Debt. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Gilbert Sherwood, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)16 (+3) 13 (+1)10 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 sp. Black opal (1100 gp).


Social Check DCs


Shane Halsey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears grey painted combat armor at almost all times. His tied-back hair is blonde. His eyes are likewise brown.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Optimist. Bonds: Slave, Poor, Criminal record. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Shane Halsey, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Heward Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He has a long chestnut beard with little hanging trinkets. His half smiles and amber eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the south. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic, Pacifist, Artistic. Bonds: Rich, Attractive, Family. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Heward Nibley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)11 (+0) 9 (-1)7 (-2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 40 pp.


Social Check DCs


Randal Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears light armors faded through time and improper care. His chestnut hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Insane. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Bradshaw, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)6 (-2) 17 (+3)11 (+0)
Skills Athletics +3, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp. Emerald (400 gp). Smoky quartz (70 gp).


Social Check DCs

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