Tim Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. His golden hair is thinning but still full. His gray eyes are passionate and lively.
Personality: He is mildly Human supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the west to a Carpenter, Tim learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and further expansion of business
Ideals: Artistic. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Carpenter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 18000 cp.
Anthony Kensley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. He is bald on top and has large brown tufts of hair around his ears. His eyes are violet and he is always smoking a pipe.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, Mundane, Forgetful. Bonds: Military. Occupation: Mayor
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Gerard Copeland, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. He has wavy chestnut hair. His eyes are green.
Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of dire rats once and for all.
History: Gerard was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has dedicated himself to building a better village for his children.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Disciplined. Bonds: Attractive, Poor, Enemies, Job, Adventurer. Occupation: Blacksmith
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Roland Vance, Male Human [Permalink]
Personal [hide]
Description: This man wears a white cloak and cross-gartered blue stockings, and sports empty pouches on his belt. He wears a small hat to cover his moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: This man loves poetry and to teach people poetry more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Shipwright for the past few years.
Motivation: He's in love; and he feels threatened by others
Ideals: Artistic. Flaws: Fearful. Bonds: Nature, Job, Has a crush. Occupation: Shipwright
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 100 gp.
Thomas Tyndall, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He carries with him a set of shortspears, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is white and curly. His violet eyes dart from person to person.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. One day when Thomas was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Thomas was heart-stricken from the event, and his mother started working long hours to provde for them. He has never given up on his music dream.
Motivation: To reunite with his absent father.
Ideals: Fighting, Joker, Artistic. Flaws: Antagonistic, PTSD. Bonds: Family. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
