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NPC Generator

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Advanced [show]


Alex Northcott, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His eyes are a pleasant gray.

Personality: He loves telling others what to do and how they should feel about things. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it.

Ideals: Opinionated. Bonds: Immigrant, Family, Adventurer, Rich. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Alex Northcott, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Halfling, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. With a patchy chestnut beard and wild chestnut hair. He has gleaming, smiling brown eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Gerard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in a small forest village. He worked as a nervous Weaver and found it very stressful. He has drifted from career to career and currently works as a Weaver.

Motivation: Wants to open a new tavern; and wants a kiss

Flaws: Antagonistic. Bonds: Family, Nature, Job, Has a crush. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Gerard Winterbourne, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 12 (+1)6 (-2)
Skills Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2800 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Trym Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His golden hair is unkempt and raggedy. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.

History: He got into the Miner business at a young age. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Selfish. Bonds: Poor, Job. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Trym Radcliffe, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Blyth, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. With a patchy red beard and wild red hair. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and find a way to reverse the transformation of his brother

Ideals: Disciplined, Justice. Bonds: Poor, Job, Family. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Ralf Blyth, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)16 (+3) 14 (+2)16 (+3)
Skills Performance +5, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Alexandre Hampton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He keeps his white hair in a pixie cut. This brown eyed southerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and money/treasure

Ideals: Artistic, Gifted, Persistence. Bonds: Rich, Criminal record. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Alexandre Hampton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)13 (+1) 6 (-2)11 (+0)
Skills Intimidation +2, Survival +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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