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NPC Generator

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Advanced [show]


Shane Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his tan robe and has his quarterstaff always slung over his shoulder. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Shane is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Extrovert, Logical. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Shane Spaulding, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 13 (+1)5 (-3)
Skills Performance -1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Trym Winthrop, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a green cloak and cross-gartered pastel stockings. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Glassblower. He became a Glassblower soon after.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Rich, Job. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Trym Winthrop, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 700 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lewis Hampton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He carries with him a set of longswords on his belt, each one with a aquamarine on the hilt. His hair is auburn and curly. This hazel eyed easterner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Lewis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Bellfounder, who enjoyed hunting, Lewis was taken on many hunting expeditions. Lewis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lewis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help; and he seems to be bored by most things

Ideals: Fighting. Flaws: Mundane, Depressed. Bonds: Military, Nature, Criminal record. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Lewis Hampton, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)9 (-1) 11 (+0)6 (-2)
Skills Athletics +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adam Conway, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His chestnut hair is greasy and uncared for. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east to a Fisher, Adam learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Fisher soon after.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Slave. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Adam Conway, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills Performance +4, Survival +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trey Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His hair is blonde and curly. His eyes are likewise brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school to support his sick father, and resented it. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and he's in love

Ideals: Gifted, Logical. Bonds: Family, Has a crush. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Trey Bentley, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)14 (+2) 6 (-2)11 (+0)
Skills Insight +0, Nature +4
Senses Passive Perception 8
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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