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NPC Generator

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Advanced [show]


Hubert Westcott, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, constantly wearing a grey suit, brown shirt, and red tie. He wears his silver hair up in a very large beehive style do. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a brothel owner, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Mentor, Religious. Occupation: Beggar

Voice: Creaky witch voice

Attributes [hide]

Hubert Westcott, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Stealth +0
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Bertram Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long auburn hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted martial powers by his dying brother.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Enemies, Slave, Nature, Job. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Carlton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Chester, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, grey, dusty cloak. He is bald on top and has large silver tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Don embodies much of what other species detest in the Humans. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born in the west to a Apothecary, Don learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Racist. Bonds: Family, Job. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Don Chester, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)8 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 sp. Fiery yellow corundum (800 gp). Moss agate (14 gp). Iolite (60 gp). Golden yellow topaz (400 gp).


Social Check DCs


Adelard Branson, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his morningstar ready. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Adelard studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Bounty Hunter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Fighting, Optimist, Gifted. Bonds: Religious, Job. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Adelard Branson, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 17 (+3)7 (-2)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Don Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his grey robe and has his whip always slung over his shoulder. His long chestnut hair reaches down to his waist. He has hazel eyes and a grey hat with a brown feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Shepherd. He became a Shepherd soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Philantrophist, Impeccable. Flaws: Impulsive, Mundane. Bonds: Job. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Don Blyth, Male Human Fighter 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)18 (+4) 13 (+1)11 (+0)
Skills Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Abyssal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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