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Advanced [show]


Frederick Marleigh, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems and is in decent physical shape. His auburn hair is smooth and relatively long. His eyes are violet and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants a kiss; and many illithids want him driven away

Ideals: Optimist. Flaws: Secretive. Bonds: Rich, Enemies, Adventurer, Has a crush. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Frederick Marleigh, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Blue quartz (11 gp).


Social Check DCs


Arnold Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are violet and he is always smoking a pipe.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Arnold studied abroad. His druidic abilities were realized during a raid on his village. He became a Merchant soon after.

Motivation: Further expansion of business.

Ideals: Opinionated, Gifted. Bonds: Rich, Job. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Remington, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Guy Whitby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has shaved his head bald. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His martial abilities were realized during a raid on his village. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic, Mundane. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Whitby, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)15 (+2) 15 (+2)14 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Bloodstone (50 gp). Black pearl (600 gp). Amethyst (130 gp).


Social Check DCs


Balimaar Remington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time. His white hair is knotted and matted. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of eastern immigrants he idolized his father. His first spouse was a Crown-heir, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the east, certain he would find work there.

Motivation: Wants to raise his children well.

Ideals: Disciplined, Fighting. Bonds: Nature, Immigrant, Family. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Balimaar Remington, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)10 (+0) 15 (+2)9 (-1)
Skills Athletics +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Antitoxin.


Social Check DCs


Heward Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He carries with him a set of glaives on his belt, each one with a amethyst on the hilt. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Insomniac, Hedonist. Bonds: Nature, Attractive. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Heward Winterbourne, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)6 (-2) 10 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 4000 cp. Bloodstone (50 gp). Carnelian (50 gp). Banded agate (8 gp).


Social Check DCs

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