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Advanced [show]


William Denholm, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: William was born with his father's beautiful face. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the east, certain he would find work there.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Addict, Fearful. Bonds: Attractive, Religious, Nature, Immigrant. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

William Denholm, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)14 (+2) 12 (+1)9 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp. Black pearl (700 gp). Deep blue spinel (700 gp). Red spinel (160 gp). Golden yellow topaz (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adelard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He keeps his blonde hair in a flapper bob. He has several tiny jet earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Junk Dealer, who enjoyed hunting, Adelard was taken on many hunting expeditions. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Interpreter.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Flaws: Shy. Bonds: Rich, Has a crush, Nature, Job, Military. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Adelard Birkenhead, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gerard Reid, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears brown cloth garments or leather armor. His brown hair is still thick. He is baby faced.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He takes great joy in being the best Shepherd in town.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Artistic. Bonds: Job, Family, Rich. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Reid, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3000 cp. 1 Half-Plate.


Social Check DCs


Clerebold Clare, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He carries a battered bastard sword and tarnished shortspear as well. He wears a top hat to hide his balding. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is afraid of women and trembles around them

History: The child of southern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Optimist. Flaws: Shy, Ugly. Bonds: Immigrant. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Clerebold Clare, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)14 (+2) 18 (+4)13 (+1)
Skills Intimidation +3, Survival +6
Senses Passive Perception 14
Languages Common, Sylvan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Tanglefoot bags.


Social Check DCs


William Westcott, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large brown mantle and cape that has been intricately interwoven into his white robe, and is pretty ugly. He has styled his black hair well, parting it to the right. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Justice, Fighting. Flaws: Ugly. Bonds: Mentor. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

William Westcott, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs

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