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NPC Generator

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Advanced [show]


Guy Axton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His white hair is heavily combed to the left. His eyes are a pleasant green.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Military, Job, Family. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Guy Axton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)18 (+4) 10 (+0)17 (+3)
Skills Athletics +2, Nature +6
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +6

Possessions: 400 gp.


Social Check DCs


Theobald Gentry, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses in brown turtlenecks beneath a tan coat with violet slacks. His whole body is exceptionally muscular. He is bald on top and has large auburn tufts of hair around his ears. His fierce gray eyes like to dwell on things.

Personality: Eccentric and domineering, Theobald will drive conversation. He is obsessed with a lost civilization.

History: Theobald hails from a village terrorized by gnolls. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Adventurer, Enemies. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Theobald Gentry, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Conrad Wharton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: Gifted from a young age, Conrad studied abroad. In his 18th year, his parents were killed by a orcs raid, leaving Conrad alone in the world. After a stint in an orphanage, he was adopted. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Insane, Secretive. Bonds: Enemies, Criminal record. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Conrad Wharton, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bernard Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his green robe and has his shortspear always slung over his shoulder. He wears his white hair up. His green eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a detective and was forced into it by his family

Ideals: Impeccable. Bonds: Attractive, Poor, Family, Job. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Bernard Reid, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Nicholas Milton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears baggy tan pantaloons and a red scarf. He keeps his white hair in a flapper bob. He has gleaming, smiling hazel eyes.

Personality: Overbrimming with self-confidence, Nicholas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He can't help but pocket interesting objects he comes across

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Criminal record. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Nicholas Milton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 12 (+1)6 (-2)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Red spinel (80 gp).


Social Check DCs

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