Shane Marlowe, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a pastel cloak and cross-gartered black stockings. His hair is golden and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He comes from a rich eastern family. He moved from fad to fad and when he turned 15 he discovered dancing. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and to reunite with his old friends
Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Rich. Occupation: Dilettante
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
Guy Langley, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. He carries with him a set of kukris, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His eyes, though not visible through his cowl, are brown.
Personality: Calm and collected, he is a well trained Unemployed. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Bonds: Job, Attractive, Family, Enemies. Occupation: Unemployed
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 5 (-3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Cory Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is long and unkept. He wears an eyepatch.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: The child of a Mason, who enjoyed hunting, Cory was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Cory has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Criminal record, Nature. Occupation: Server
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1800 sp. Moss agate (11 gp). Deep blue spinel (900 gp).
Thomas Colton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a brown tunic with violet highlights, and long white pants that bunch up around his shoes. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Apothecary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Godfrey Clinton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears black trousers with tan and blue striped suspenders. He wears various colorful collared shirts. He wears his brown hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.
History: He was born at the edge of vast plains. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: He is greedy; and a need for knowledge about a nearby landmark
Ideals: Athletic, Joker. Bonds: Adventurer, Nature, Rich. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp. Aquamarine (1100 gp).
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