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NPC Generator

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Advanced [show]


Tim Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He has done his best to style his blonde hair to look like a famous performer. He has gleaming, smiling brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and a rival would like him out of the picture

Ideals: Professionalism. Bonds: Military, Job, Criminal record. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Tim Clapham, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


John Melancon, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears long strands of emerald and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. He has a brown handlebar mustache and slicked back brown hair. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. John took refuge in the old dungeon and found the beat up spear and armor he uses now. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

John Melancon, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)14 (+2) 13 (+1)17 (+3)
Skills Performance +5, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Roland Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a top hat to cover his moderate length white hair. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Roland will drive conversation. Roland enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Animal Trainer, Roland learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has achieved small success as a Animal Trainer.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Hedonist. Bonds: Job, Enemies. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Roland Barlow, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. Solid gold idol (200 gp).


Social Check DCs


Gerard Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely brown suit with yellow socks and a vest with buckled shoes. His hair, while still mostly blonde, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things

Flaws: Antagonistic, Insane, Hedonist, Mundane. Bonds: Immigrant. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Gerard Blankley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Hunter Heiser, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a faded coat and loose pants complete with deerstalker hat. His skin is also unnaturally pale. His long silver hair reaches down to his waist. He has amber eyes and a pastel hat with a yellow feather.

Personality: This man loves writing and to teach people writing more than just about anything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Junk Dealer business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Job, Criminal record. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Hunter Heiser, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Banded mail. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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