Roland Acton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). His blonde hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.
History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother; and to prove his worth to the world
Flaws: Impulsive, Mundane. Bonds: Attractive, Family, In love. Occupation: Assassin
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 20000 cp.
Lewis Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly red, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He misses his home and complains about the freezing weather, even in summer.
History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the west, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions
Ideals: Athletic, Joker. Bonds: Attractive, Immigrant, Military, Religious. Occupation: Seamstress
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.
Heward Sydney, Male Human [Permalink]
Personal [hide]
Description: A 6'1" northern man, he wears skinny pants and wears a black and grey robe with the hood down. His auburn hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sold as a small child to a slaver, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Mentor, Religious. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Gilbert Addington, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a red poncho over his likewise colored trousers and shirt, and carries maces. He wears a colorful flower in his brown hair. His amber unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Gilbert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his father. Cursed with lycanthropy at a very young age, Gilbert has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father
Ideals: Fighting, Justice. Flaws: Disease, Hedonist. Bonds: Attractive. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 300 gp.
Gomory Brent, Male Human [Permalink]
Personal [hide]
Description: He wears a white vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his silver hair up. He has a tattooed face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and he has a crush on the local apothecary
Flaws: Ugly, Racist. Bonds: Has a crush, Family, Mentor. Occupation: Banker
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
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