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NPC Generator

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Advanced [show]


Gomory Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his crossbow. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are violet.

Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Tailor, his father struggled to pay the bills. In his 18th year, his parents were killed by a illithids raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is currently in port desperately looking for someone to get him out

Flaws: Disease. Bonds: Poor, Slave, Enemies. Occupation: Soapmaker

Voice: Sore throat, cough

Attributes [hide]

Gomory Tattersall, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolf Kimberley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an entirely black suit with white socks and a vest with buckled shoes. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the west. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion.

Ideals: Impeccable. Flaws: Insomniac, Racist. Bonds: Immigrant, Poor. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Rolf Kimberley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)16 (+3) 11 (+0)16 (+3)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Aldous Alston, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, brown shirt, and blue tie. His skin is fair and his fingers are delicate and long. His blonde hair is styled in orderly dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Slave Trader, who enjoyed hunting, Aldous was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He would like to get married and retire; and he has passion for adventuring and risk

Flaws: Depressed. Bonds: Immigrant, Nature, Adventurer, Has a crush. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Aldous Alston, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)17 (+3) 10 (+0)5 (-3)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Giant, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Guy Bradford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Bounty Hunter profession.

History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Server. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Bounty Hunter again.

Flaws: Ugly, Addict. Bonds: Poor, Job, Nature. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Bradford, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 17 (+3)16 (+3)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Gnoll, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Chain shirt.


Social Check DCs


Solomon Clapham, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His hair is short and brown. His amber unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels kind of lost in life

Ideals: Justice. Flaws: Disease, Depressed. Bonds: Adventurer, Rich. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Solomon Clapham, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 700 sp. Deep green spinel (50 gp). 1 Holy water.


Social Check DCs

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