Gerard Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown tunic with tan highlights, and long white pants that bunch up around his shoes. His hair is long and black with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His eyes are hazel and beady.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the south, but his parents moved at a very young age to the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Gerard and his spouse have recently divorced.
Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich, Enemies. Occupation: Masseuse
Voice: Slurs words
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
William Wilberforce, Male Human [Permalink]
Personal [hide]
Description: This western man wears brown trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His moppish chestnut hair is in a traditional bowl cut. He is baby faced.
Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.
Motivation: To find somewhere to settle down.
Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Poor, Immigrant. Occupation: Sculptor
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Raymond Ramsay, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this eastern man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his warhammer. He has a long silver beard with little hanging trinkets. His thin eyebrows rest above his beady green eyes.
Personality: He is irascible and easily irritated. He is frequently practicing swordplay.
History: He was born several months after his mother was called into army service. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Raymond's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Body Guard
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1500 sp.
Richard Langston, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. He has a slight overbite and is overall scrawny. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are a pleasant amber.
Personality: He is irascible and easily irritated. He plays an instrument quite well.
History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: He loathes his own lifestyle; and wants to open a new tavern
Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Poor, Job. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Heavy wooden shield. 1 Breastplate.
Adelard Oakley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars, marred by teas. He has a very tight haircut. He has green eyes and a pastel hat with a black feather.
Personality: He acts crazy and hedonistic. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Adelard has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he has money and likes to spend it
Flaws: Ugly, Hedonist, Fearful, Disease. Bonds: Rich. Occupation: Crown-heir
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
