Gerald Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is red, silky, and of moderate length. He has several tiny topaz earrings on each ear.
Personality: He has always had a great fascination with Human culture. He takes great joy in being the best Herbalist in town.
History: Gerald was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.
Motivation: Human compassion; and he uses money and sex appeal to get what he needs
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Conrad Cromwell, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy green pantaloons and a black scarf. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was granted arcane powers by his dying brother.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Optimist, Gifted. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Architect
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Hunter Dudley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a tan coat over a grey low-cut shirt, and a feathered hat upon his head. His right leg appears badly burned and disfigured. His hair is brown and curly. His eyes are blue and he is always smoking a pipe.
Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Hunter was born in the north. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Further expansion of business.
Ideals: Impeccable, Persistence. Bonds: Job, Adventurer. Occupation: Gardener
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Roger Digby, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. His silver hair, when down, is lengthy. His thin eyebrows rest above his beady gray eyes.
Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Carter profession.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Bellfounder soon after.
Motivation: To get a good night's sleep; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Ugly, Impulsive, Insomniac. Bonds: Job, Adventurer. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1000 sp.
Godfrey Dalton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tan coat over a violet low-cut shirt, and a Stetson hat upon his head. His brown hair is drawn into a tight pony tail with a card scrunchie. His hazel eyes peer out from beneath his Stetson tan hat.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is an amazing painter.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.
Motivation: He's looking for his big break.
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Barber
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. Golden pearl (140 gp). Alexandrite (600 gp). Brown-green garnet (140 gp).
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