Nicholas Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He very much looks the part of a Healer. He has a long red beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A powerful wizard made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Healer job and began his own company from there.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Opinionated. Flaws: Insane. Bonds: Job, Mentor. Occupation: Healer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 30000 cp.
Balimaar Ryley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a green coat over a grey low-cut shirt, and a small hat upon his head. His hair is always cut to a buzz. He has gleaming, smiling blue eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Bather
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Richard Clive, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He dresses like a well dressed Priest does. His black hair is cut jaggedly and amateurishly. His eyes are likewise brown.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy, self-centered, vain, and jealous.
History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He struck the Priest job and began his own company from there.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Selfish. Bonds: Job, Immigrant. Occupation: Priest
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 30 pp. Red-brown spinel (130 gp). White pearl (130 gp). Amber (130 gp). 1 Darkwood Shield. 1 Masterwork studded leather.
Hunter Barclay, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. He has a black handlebar mustache and slicked back black hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.
History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker, Philantrophist. Bonds: Rich, Military, Adventurer. Occupation: Unemployed
Voice: Russian accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Breastplate. 1 Masterwork Heavy wooden shield.
Trey York, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'2" and is well dressed, but even with his fine clothing he looks run-down. He keeps his silver hair in a flapper bob. He wears large thick round spectacles.
Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He served in the navy to pay for his family's outstanding loans. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted druidic powers by his dying brother.
Motivation: He desires power and/or immortality.
Ideals: Gifted, Joker. Bonds: Military, Adventurer. Occupation: Soapmaker
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1500 sp.
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