William Kensley, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Tailor uniform. He is bristling with hidden weapons, mostly lances and sais. He has moderate length black hair. This blue eyed westerner is not easily forgotten.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Tailor and found it very stressful. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Criminal record. Occupation: Tailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Sard (60 gp). Bloodstone (60 gp). Hematite (15 gp). Emerald (700 gp). 1 Minor magic item.
Anselm Asheton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His chestnut hair is braided into rings. He has gleaming, smiling gray eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.
History: He was born in the west, but his parents moved at a very young age to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He moves from town to town, unable to find a place to settle.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Fighting. Flaws: Hedonist. Bonds: Poor, Immigrant, Job. Occupation: Bounty Hunter
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 22000 cp. 1 Minor magic item.
Dean Ogden, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a pastel cloak and cross-gartered blue stockings. He wears his chestnut hair up in a very large beehive style do. His eyes are amber and catlike.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: When he was but 4 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.
Motivation: Wants his loneliness to end; and he has a crush on the local servant
Ideals: Optimist. Bonds: Enemies, Immigrant, Job, Has a crush. Occupation: Navigator
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
Adam Washington, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. He is baby faced.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has all his life been fascinated with painting.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is greedy; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Rich, Religious. Occupation: Masseuse
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Diggory Tinley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black tunic with green highlights, and long blue pants that bunch up around his shoes. His hair is black and curly. His blue eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Diggory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Impeccable. Flaws: Racist. Bonds: Military, Family, Has a crush. Occupation: Herbalist
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Tourmaline (90 gp). Sardonyx (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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