Anthony Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears a simple green robe with white stripes complete with hood. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. His hair is chestnut, silky, and of moderate length. He has a dull look in his hazel eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Sculptor profession.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand his business; and further expansion of business
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Auran, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 70 pp. Brass mug with jade inlays (400 gp). Cloth of gold vestments (30 gp). 3 Holy water. 3 Tanglefoot bags. 4 Alchemist’s fire.
John Ogden, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is braided into rings. His eyes are hazel and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world
Ideals: Impeccable. Flaws: Emotional, Impulsive, Antagonistic. Bonds: Religious. Occupation: Beggar
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Silk rope. 1 Superior lock. 1 Simple lock.
Alexandre Royal, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. His hair is white, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.
History: Gifted from a young age, Alexandre studied abroad. A freak accident while working with his Spy father left him crippled. He was granted arcane powers by his dying sister.
Motivation: To reunite with his old friends.
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive, Adventurer. Occupation: Farmer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Theobald Gracey, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears dark leathers with embroidery. He wears his red hair down. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Flaws: Insane, Shy, Secretive. Bonds: Immigrant, Enemies. Occupation: Soapmaker
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 4000 cp. Chrysoprase (50 gp). Hematite (16 gp).
William Easton, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Seamstress. His skin is fair and his fingers are delicate and long. His head has been shaved. He tend to wears goggles to shield his eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Seamstress like his mother before him.
Motivation: He wants to meet his childhood hero; and to protect his home
Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Mentor, Job, Adventurer. Occupation: Seamstress
Voice: American accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 700 sp. Old masterpiece painting (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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