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NPC Generator

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Advanced [show]


Raymond Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple blue line shooting up and back down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is matted, messy, and big. His thin eyebrows rest above his beady brown eyes.

Personality: Eccentric and domineering, Raymond will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Raymond Thornton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1600 sp. Obsidian (12 gp). Deep blue spinel (900 gp).


Social Check DCs


Guy Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised by priests from a young age. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Detective.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Guy Benson, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Nature +2, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: Silver comb with moonstones (200 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Alex Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green feathered hat and green clothes. His golden hair is matted, messy, and big. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his relatives are trying to arrange a marriage

Flaws: Ugly, Disease, Greedy. Bonds: Guardian, Family, Adventurer. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Alex Pinkerton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Hubert Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the west

Ideals: Athletic, Entrepeneur, Optimist. Bonds: Poor, Attractive. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Hubert Carlton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)9 (-1) 13 (+1)15 (+2)
Skills Religion +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 2 Thunderstones. 4 Antitoxin. 3 Smokesticks. 2 Thunderstones.


Social Check DCs


Tim Kelsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears an entirely blue suit with white socks and a vest with buckled shoes, and his gloved hand is found clutching a warhammer. He has a blonde handlebar mustache and slicked back blonde hair. His eyes, though not visible through his cowl, are violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of northern immigrants he idolized his father. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Tim Kelsey, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 9 (-1)17 (+3)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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