Dean Law, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized emerald on his left hand. His head has been shaved. His eyes are gray and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Fletcher. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of a Glassblower, who enjoyed hunting, Dean was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to open a new tavern; and he is greedy
Flaws: Ugly, Shy. Bonds: Rich, Job, Nature. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 22000 cp. Jasper (20 gp). 1 Minor magic item.
Solomon Presley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is always cut to a buzz. He is baby faced.
Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a brothel owner, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Flaws: Insane. Bonds: Attractive, Adventurer, Mentor. Occupation: Stylist
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 19000 cp. 1 Alchemist’s fire. 1 Everburning torch.
Gunter Royston, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his left hand. His auburn hair is kept up in a ponytail inside a feathered hat. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.
History: Gunter was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 7 years later his spouse died after the birth of his son. Heartbroken, Gunter never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: His religion dominates his actions.
Ideals: Justice. Flaws: Insane. Bonds: Attractive, In love, Religious. Occupation: Ruler
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 70 pp.
Miles Beckwith, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing colorful clothing, dressed as a Seamstress. With bright blonde hair and a scraggly beard. He wears large thick round spectacles.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Miles was born in the north. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Athletic, Persistence. Flaws: Disease. Bonds: Poor, Religious, Criminal record. Occupation: Seamstress
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Tim Anderton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and dresses like a well dressed Ruler does. His right leg appears badly burned and disfigured. His red hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He became a Ruler soon after.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge
Ideals: Gifted. Flaws: Disease. Bonds: Job, Enemies. Occupation: Ruler
Voice: Australian accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 13000 cp. Carnelian (60 gp). Red-brown spinel (110 gp).
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