Nicholas Ainsley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a shortspear. He has no hair. He has several tiny emerald earrings on each ear.
Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Insane, Disease. Bonds: Rich, Criminal record, Religious. Occupation: Shepherd
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Moss agate (9 gp). Tiger eye turquoise (9 gp). Moonstone (20 gp).
Theobald Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears skinny pants and wears a pastel and grey robe with the hood down. He has golden hair. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. His job bores him to no end. He has decided to make it more interesting.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist. Bonds: Adventurer, Criminal record, Rich, Immigrant. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Aquamarine (800 gp).
Norman Van Es, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears tan painted combat armor at almost all times. His whole body is exceptionally muscular. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Bonds: Immigrant, Family, Rich. Occupation: Mortician
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Silk rope. 1 Masterwork Artisan’s tools. 1 Silk rope.
Don Vance, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel coat over a tan low-cut shirt, and a broad hat upon his head. His silver hair is matted, messy, and big. He has violet eyes and a pastel hat with a tan feather.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Ugly, Mundane, Disease. Bonds: Rich. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp. Jet (60 gp). Smoky quartz (40 gp). 1 Darkwood Buckler. 1 Banded mail.
Miles Darlington, Male Human [Permalink]
Personal [hide]
Description: Standing 5'10", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his auburn hair up. His fierce green eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Miles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich northern family. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Impeccable, Gifted. Bonds: Rich, Enemies. Occupation: Layabout
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 11 (+0) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp.
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