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Advanced [show]


Dean Blakeley, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a tight fitting brown shirt and pants. His black hair is lengthy. His green eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He never wears the same outfit twice, unless he absolutely has to.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Dean Blakeley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Fiery yellow corundum (600 gp). 1 Breastplate. 1 Breastplate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Trym Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is long and unkept. His blue eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Trym Sutherland, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)16 (+3) 12 (+1)6 (-2)
Skills Investigation +5, Performance +0
Senses Passive Perception 11
Languages Common, Terran, Giant, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Ralf Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is smooth and relatively long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by illithids. Ralf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He's looking for his big break; and many illithids want him driven away

Flaws: Ugly, Fearful. Bonds: Poor, Enemies, Adventurer. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Garrick, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shane Hadley, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky grey painted plate armor, and sports empty pouches on his belt. He has a long golden beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a Miller, his mother struggled to pay the bills. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Bonds: Criminal record, Poor, In love. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shane Hadley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thomas Melancon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. His long silver hair reaches down to his waist. His eyes are hazel and beady.

Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Family. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Thomas Melancon, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs

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