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Advanced [show]


Manfred Morley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a tan shirt with thin grey vertical stripes and tan pants. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling gray eyes.

Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Entrepeneur, Impeccable. Flaws: Hedonist. Bonds: Nature, Rich. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Manfred Morley, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 5 (-3)12 (+1) 7 (-2)16 (+3)
Skills History +3, Insight +0
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Silver holy symbol. 1 Hourglass.


Social Check DCs


Trym Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Justice. Flaws: Insane, Hedonist. Bonds: Nature. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Tickle, Male Human Fighter 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)14 (+2) 13 (+1)8 (-1)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp. Eye agate (13 gp). Deep green spinel (80 gp). Deep blue spinel (600 gp).


Social Check DCs


Lance Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He carries a battered dagger and tarnished shortbow as well. His head has been shaved. He has several tiny ruby earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Lance Fawcett, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)12 (+1) 9 (-1)10 (+0)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Freshwater pearl (9 gp). Pink pearl (90 gp).


Social Check DCs


Adelard Charlton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. He has moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Merchant, his father struggled to pay the bills. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others.

Flaws: Insane, Insomniac, Fearful. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Adelard Charlton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 10 (+0)18 (+4)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gilbert Burton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and is wearing colorful clothing, dressed as a Ploughman. His chestnut hair is still thick. His blue unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gilbert hails from a village terrorized by drow. Gilbert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gilbert decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has been saving his money to try and buy his brother's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease. Bonds: Family, Attractive, Enemies, Criminal record, Religious. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Gilbert Burton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Hourglass. 1 Healer’s kit.


Social Check DCs

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