Tim Hackney, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His moppish auburn hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Tim lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered east to less war torn lands. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Professionalism, Joker. Flaws: PTSD. Bonds: Attractive, Immigrant, Family. Occupation: Laborer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 19000 cp.
Ernest Eastoft, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear grey clothing when he does not wear armor. He keeps his long golden hair kept up in a rat tail. His hazel eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. As long as the job gets done he does not care how it got done.
History: Ernest was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: To be a Scribe again; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Bonds: Family, Job. Occupation: Cartwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Godfrey England, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Cook. His silver hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Always inclined to offer people food he seems plenty friendly. He is a very good compulsive liar and kleptomaniac.
History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's attracted to the PC; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Cook
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Draconic, Undercommon
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20 pp. Golden pearl (70 gp). Rock crystal (20 gp).
Alexandre Copeland, Male Human [Permalink]
Personal [hide]
Description: This man has a large black mantle and cape that has been intricately interwoven into his tan robe, and sports empty pouches on his belt. He is bald on top and has large golden tufts of hair around his ears. This gray eyed easterner is not easily forgotten.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a ruthless business man, a trait he acquired from his father.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the east; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Nature, Military, Criminal record. Occupation: Butcher
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 8 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1800 sp.
Solomon Cornish, Male Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and silver with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Solomon embodies much of what other species detest in the Humans. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Slave. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 50 pp.
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Their contribution stands as a beacon of hope for all adventurers!