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NPC Generator

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Advanced [show]


Diggory Harper, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time, and a wedding ring on his left hand. His chestnut hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Diggory is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and he feels kind of lost in life

Flaws: Ugly, Insane, Depressed. Bonds: In love, Enemies. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Diggory Harper, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Athletics +1, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 12000 cp.


Social Check DCs


William Reid, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Armorer. His silver hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person.

Personality: Calm and collected, he is a well trained Armorer. He works hard and plays hard.

History: William was born the youngest of three triplets. He worked as a nervous Armorer and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his daughter

Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Job, Family, Military. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

William Reid, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Tanglefoot bags. 3 Holy water. 1 Everburning torch.


Social Check DCs


Miles Harrington, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized amber on his right hand. His hair is red and curly. His eyes are green and he is always smoking a pipe.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's in love.

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Rich, Attractive, Has a crush, Adventurer. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Miles Harrington, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Don Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an entirely yellow suit with grey socks and a vest with buckled shoes. His chestnut hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He believes the world needs to unite to get rid of giants once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Don Carlyle, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Raymond Langston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His hair is long and chestnut with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. He has amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has recently gotten a pet goose that steals things from people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Joker, Pacifist, Impeccable. Bonds: Religious. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Raymond Langston, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 6 (-2)13 (+1) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Climber’s kit. 1 Superior lock.


Social Check DCs

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