Gomory Kelsey, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He usually wears his brown robe and has his shield always slung over his shoulder. His brown hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a ruthless business man, a trait he acquired from his mother.
History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Retire the richest man in the west; and to share knowledge with the world
Ideals: Athletic, Entrepeneur, Logical. Flaws: Selfish. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Raymond Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His tied-back hair is auburn. His fair skin shows little sign of his aristocratic breeding.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is an amazing painter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Attractive, Rich. Occupation: Bowyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 100 gp.
Diggory Clapham, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He keeps his black hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gifted from a young age, Diggory studied abroad. His divine abilities were realized during a raid on his village. Since then, he has sought to make the best of life.
Motivation: Retire the richest man in the north; and he is compelled to act according to his religious beliefs
Ideals: Optimist, Entrepeneur, Gifted. Bonds: Religious. Occupation: Butcher
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: Just what you see.
Kody Wentworth, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a red shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His brown hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are gray.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He plays an instrument quite well.
History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Dyer. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: To end his boredom; and he is content
Ideals: Justice, Artistic, Entrepeneur. Flaws: Mundane. Bonds: Job. Occupation: Dyer
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1
Possessions: 2800 sp.
Ernest Wellington, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His long auburn hair is drawn into a two foot long braid. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Ernest will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He struck the Slave Trader job and began his own company from there.
Motivation: To end his boredom; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Mundane. Bonds: Job, Rich, Immigrant. Occupation: Slave Trader
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
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