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Patrick Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright white hair and a scraggly beard. His gray eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As long as the job gets done he does not care how it got done.

History: He was raised in a mountains tribe. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Cynical. Bonds: Nature, Adventurer, Family. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Patrick Marleigh, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Patrick Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and tan workpants. His shirt is red, and he wears a heavy tan leather apron most of the time. His brown hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now spends his time doing works of charity.

Motivation: To pay off his debts.

Ideals: Philantrophist. Bonds: Immigrant, Enemies, Rich, Debt. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Patrick Warwick, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Langdon, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is chestnut. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.

History: The child of a Miner, who enjoyed hunting, Alex was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Bonds: Attractive, Nature, Job. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Alex Langdon, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Average lock.


Social Check DCs


Cory Astley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His tied-back hair is silver. His gray eyes peer out from beneath his broad blue hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Racist, Secretive. Bonds: Attractive, Adventurer. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Cory Astley, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 7 (-2)14 (+2)
Skills Arcana +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Musical instrument. 1 Bullseye lantern. 1 Small steel mirror.


Social Check DCs


Theobald Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Glassblower job and began his own company from there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Theobald Prescott, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 14 (+2)7 (-2)
Skills Intimidation +0, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10000 sp.


Social Check DCs

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