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NPC Generator

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Advanced [show]


Adelard Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Architect, but he got bored and became a Shipwright. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants to raise his children well

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Adelard Sutton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 11000 cp. Rhodochrosite (9 gp). Jasper (60 gp). Black opal (400 gp). Golden yellow topaz (600 gp).


Social Check DCs


Anthony Stapleton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in earthy colors with a violet and green handkerchief worn on his right side. He keeps his long black hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He got away from his former life and has fallen to alcoholism.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Mundane, Addict. Bonds: Attractive, Criminal record. Occupation: Shipwright

Voice: Timid voice

Attributes [hide]

Anthony Stapleton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)16 (+3) 18 (+4)17 (+3)
Skills Insight +6, Nature +5
Senses Passive Perception 14
Languages Common, Giant, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Charles Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a tan coat. His black hair is lengthy and is close to two feet long. His amber unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Painter, who enjoyed hunting, Charles was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Nature, Adventurer. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Charles Marlee, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 7 (-2)10 (+0)
Skills Acrobatics +5, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 400 gp. White opal (500 gp). Lapis lazuli (8 gp).


Social Check DCs


Theobald Colton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown coat over a yellow low-cut shirt, and a feathered hat upon his head. His white hair is cut short. His fierce amber eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the north. As long as the job gets done he does not care how it got done.

History: When he was but 4 years old his parents immigrated from the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero.

Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Theobald Colton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Gnoll, Celestial, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 4000 cp. Red garnet (70 gp). 1 Good lock. 1 Climber’s kit.


Social Check DCs


Randal Branson, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His auburn hair is braided into rings. His eyes are green and catlike.

Personality: He is overprotective of those who hire his services. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out east to avoid the crime he committed. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Layabout again; and to clean up the streets

Ideals: Justice. Flaws: Mundane, Insane. Bonds: Guardian, Criminal record, Job. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Randal Branson, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Banded mail. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs

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