Hugh Addington, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black costume with the symbols of magic on his torso, and a wedding ring on his right hand. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his green eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Hugh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Brewer for hire.
Motivation: He is unsatisfied with his job; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Mundane. Bonds: In love, Job, Family. Occupation: Brewer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. Eye agate (8 gp). Banded agate (8 gp). 1 Minor magic item.
Hunter Gentry, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a red shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. Beneath his clothing is a huge mess of scar tissue. He wears his auburn hair up. He wears crescent spectacles with a black brim.
Personality: He exudes charisma. He is a tour de force of persuasion. Hunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of a Seamstress, who enjoyed hunting, Hunter was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hunter took refuge in the ruined castle and found the beat up scythe and armor he uses now. He has recently gotten a pet goose that steals things from people.
Motivation: Wants to raise his children well; and regain custody of his daughter
Bonds: Slave, Attractive, Family, Nature, Criminal record. Occupation: Roofer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Chad Wesley, Male Human [Permalink]
Personal [hide]
Description: This man wears a tan tunic with brown highlights, and long black pants that bunch up around his shoes, and sports empty pouches on his belt. He has chestnut hair. He has hazel eyes and a tan hat with a brown feather.
Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Artistic, Justice. Bonds: Nature, Adventurer. Occupation: Junk Dealer
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 7 (-2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Justin Marlee, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His auburn hair is cut short with large spiked bangs in the front. His gray eyes have a joyful gleam in them most of the time.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.
Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions
Ideals: Entrepeneur. Flaws: Insomniac, Insane. Bonds: Attractive, Religious. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 5000 sp. Pink pearl (100 gp). Sard (40 gp). White pearl (100 gp).
Theobald Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears blue trousers with tan and grey striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. His red hair is unkempt and raggedy. He has violet eyes and a blue hat with a tan feather.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.
History: Born to a Cartwright, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Slave, Poor. Occupation: Roofer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 900 sp. Peridot (30 gp). Black star sapphire (800 gp). Amber (40 gp). 1 Magnifying glass. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!