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Advanced [show]


Chad Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time, and he perpetually has his greataxe ready. His hair is long and golden with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a illithids raid, leaving Chad alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Religious, Enemies. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Chad Sutton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Nature +3, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Shane Fulton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He wears a small hat to hide his balding. He has brown eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 5 years old his parents immigrated from the west. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Slave, Immigrant. Occupation: Carter

Voice: Speaks with squeezed throat

Attributes [hide]

Shane Fulton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Wellington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long silver beard with little hanging trinkets. His violet eyes dart from person to person.

Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Bricklayer, who enjoyed hunting, Gilbert was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Extrovert, Joker. Flaws: Mundane. Bonds: Nature, Job. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Gilbert Wellington, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)16 (+3) 16 (+3)10 (+0)
Skills Deception +2, History +5
Senses Passive Perception 13
Languages Common, Gnome, Terran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Drogo Kenley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely tan suit with grey socks and a vest with buckled shoes, and is pretty ugly. His silver hair is thinning but still full. His eyes are amber and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. Cursed with unlife at a very young age, Drogo has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of giants.

Ideals: Joker. Flaws: Ugly, Hedonist, Disease. Bonds: Nature. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Drogo Kenley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 9 (-1)17 (+3)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Solid gold idol (400 gp). Solid gold idol (400 gp). Solid gold idol (400 gp).


Social Check DCs


Heward Barlow, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and tan, and wears rings and necklaces with large, colorful gems. He is an epitome of beauty. He keeps his long chestnut hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.

History: Heward was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Shipwright like his father before him.

Motivation: Money/treasure; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Addict. Bonds: Rich, Attractive, Enemies, Job. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Heward Barlow, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)9 (-1) 14 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Red garnet (100 gp). Rhodochrosite (4 gp). Emerald (500 gp).


Social Check DCs

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