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NPC Generator

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Advanced [show]


Peter Barney, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of monstrous two handed axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has a red handlebar mustache and slicked back red hair. He is baby faced.

Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.

History: He was born in the west. Through the years after Peter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Peter's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Addict, Depressed. Bonds: Immigrant, Rich. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Peter Barney, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)18 (+4) 10 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Gnome, Infernal, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gunter Hampton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and white workpants. His shirt is violet, and he wears a heavy white leather apron most of the time. His black hair is matted, messy, and big. His eyes are brown and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a small toy that he constantly fidgets with.

History: A powerful brothel owner made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

Gunter Hampton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 6 (-2)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Alchemist’s fire. 2 Holy water.


Social Check DCs


Bernard Walcott, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is dressed in a clean brown cloak covering his clean studded leather. His skin is also unnaturally pale. His blonde hair is lengthy and is close to two feet long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Bernard Walcott, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 8 (-1)11 (+0)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 sp.


Social Check DCs


Dustin Yardley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a black handlebar mustache and slicked back black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Carter. He believes the world needs to unite to get rid of illithids once and for all.

History: The child of a Detective, who enjoyed hunting, Dustin was taken on many hunting expeditions. He has had some formal poetry training, and achieved minor success. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult.

Ideals: Artistic. Bonds: Attractive, Job, Enemies, Nature. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Dustin Yardley, Male Human Fighter 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Deception +5
Senses Passive Perception 13
Languages Common, Celestial, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: Carved bone or ivory statuette (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Palomarez, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His black hair is cut short with large spiked bangs in the front. His violet eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, William and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting, Gifted. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

William Palomarez, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 70 pp. Onyx (20 gp). Freshwater pearl (12 gp). 1 Minor magic item.


Social Check DCs

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