Gerard Watson, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is still thick. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He got away from his former life and has fallen to alcoholism.
Motivation: He has a rivalry with the Church that dominates his actions; and he feels kind of lost in life
Ideals: Gifted. Flaws: Addict, Depressed. Bonds: Religious. Occupation: Fortune-teller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 700 sp.
Godfrey Cooper, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. He is bald on top and has large chestnut tufts of hair around his ears. His blue eyes dart from person to person to random spaces in the air.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is an amazing painter.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and money/treasure
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Healer
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +5
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Alex Hastings, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fancy green suit. His hair is white, silky, and of moderate length. His eyes are likewise violet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.
History: Alex was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Gifted, Philantrophist. Flaws: Shy, Fearful. Bonds: Attractive, In love. Occupation: Shepherd
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +5
Possessions: 100 gp. Tourmaline (60 gp). Eye agate (12 gp).
John Reed, Male Human [Permalink]
Personal [hide]
Description: He wears a brown wide-brimmed hat and brown clothes, and carries pickaxes. His head has been shaved. His hazel eyes lackadaisically let the world flow into them.
Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Artistic. Flaws: Ugly, Fearful. Bonds: Criminal record, Adventurer. Occupation: Bather
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp.
Solomon Kent, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His moppish red hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.
History: Born to a Blacksmith, his father struggled to pay the bills. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels threatened by others; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Adventurer, Poor. Occupation: Sage
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
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