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NPC Generator

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Advanced [show]


Conrad Dudley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear black clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. With a patchy brown beard and wild brown hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Baker, but he got bored and became a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Conrad Dudley, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +1
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Justin Clapham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.

History: When he was but 6 years old his parents immigrated from the east. Justin was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Bowyer. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and to end his boredom

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Justin Clapham, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)16 (+3) 6 (-2)18 (+4)
Skills Performance +6, Survival +0
Senses Passive Perception 8
Languages Common, Terran, Elven, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Bertram Dudley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear ponchos typically of a light tan in addition to tight pants. He is tall, broad shouldered and powerfully built. His brown hair and beard is wavy and long. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. Energy wise he seems alert and responsive.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.

Motivation: Revenge; and to reunite with his absent father

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Family, Adventurer, Enemies. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Bertram Dudley, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 12 (+1)7 (-2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 cp. Aquamarine (900 gp). Deep blue spinel (900 gp). Eye agate (9 gp).


Social Check DCs


Peter Reed, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. His auburn hair is heavily combed to the left. He has gray eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by goblins. Peter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Someone believes him a fraud.

Ideals: Impeccable, Gifted. Bonds: Attractive, Slave, Enemies. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Peter Reed, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)17 (+3) 9 (-1)15 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 9
Languages Common, Gnoll, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 20 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (700 gp).


Social Check DCs


Trym Alton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. He has dyed his greying black hair a little too much giving a sharp black color. His eyes, though not visible through his cowl, are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the south to a Mercenary, Trym learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and revenge

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Trym Alton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 17 (+3)7 (-2)
Skills Investigation +2, Persuasion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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