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Advanced [show]


Don Brixton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears yellow trousers with black and white striped suspenders. He wears various colorful collared shirts. His chestnut hair and beard is wavy and long. His brown eyes peer out from beneath his Stetson yellow hat.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He also hits on women, regardless of circumstances.

History: The child of eastern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Don took refuge in the old dungeon and found the beat up bow and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and his name or reputation has been wronged in the past by drow, and he desires to right it

Bonds: Poor, Enemies, Has a crush, Immigrant, Nature. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Don Brixton, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)7 (-2) 10 (+0)10 (+0)
Skills Investigation +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Violet garnet (1300 gp). Onyx (70 gp).


Social Check DCs


Manfred Stapleton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Slave, Religious. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Manfred Stapleton, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)12 (+1) 10 (+0)16 (+3)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Godfrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. His brown hair is cut jaggedly and amateurishly. He has gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Gifted, Impeccable. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Godfrey Mitchell, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)13 (+1) 9 (-1)15 (+2)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Alexandrite (400 gp). Chrysoberyl (140 gp).


Social Check DCs


Aldous Van Es, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky yellow painted plate armor. He is muscular with a powerful set of arms. With a patchy auburn beard and wild auburn hair. He has blue eyes and a yellow hat with a green feather.

Personality: Confrontational and typically high on some drug or another. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father.

Ideals: Artistic. Flaws: Addict. Bonds: Family, Immigrant, Enemies. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Aldous Van Es, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +1
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2000 cp. Carnelian (30 gp). Zircon (30 gp).


Social Check DCs


Odo Atherton, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his hazel eyes.

Personality: A skeptical and narcissistic man, Odo's first love is himself. His second love is also himself. He is a great chef.

History: Gifted from a young age, Odo studied abroad. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: Rich, Job. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Odo Atherton, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs

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