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NPC Generator

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Advanced [show]


Dustin Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. His silver hair is slicked back into a classic pompadour. His hazel eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is skeptical of what others tell him and is slow to trust.

History: He got into the Mayor business at a young age. He helped his father out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern.

Flaws: Selfish, Shy. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Dustin Marleigh, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Norman Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A 6'5" western man, he sports brown clothing, slightly heavier than average wear. His small hat is riddled with cuts and holes. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to end his boredom

Flaws: Ugly, Mundane. Bonds: Military, Rich, Immigrant. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Norman Birkenhead, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)8 (-1) 14 (+2)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bertram Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his old friends

Ideals: Logical. Flaws: Sensitive. Bonds: Family, Adventurer, Criminal record. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Birkenhead, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Wymar Allerton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a yellow broad hat and yellow clothes. His blonde hair is thinning but still full. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the south to a Crown-heir, Wymar learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Crown-heir and occasionally as a mercenary.

Motivation: Wants his loneliness to end; and he wants to meet his childhood hero

Flaws: Ugly, Insane. Bonds: In love, Job, Adventurer, Has a crush. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

Wymar Allerton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)9 (-1) 13 (+1)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Emerald (400 gp). Rock crystal (20 gp).


Social Check DCs


Gilbert Watson, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a black and brown handkerchief worn on his left side. He has a very tight haircut. His eyes are violet and catlike.

Personality: He acts crazy and hedonistic. He is harsh and unforgiving.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Hedonist, Antagonistic, Secretive. Bonds: Nature, Religious. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Watson, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Banded agate (4 gp). Rhodochrosite (4 gp). Fiery yellow corundum (400 gp).


Social Check DCs

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