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NPC Generator

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Advanced [show]


Wymar Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his chestnut hair well, parting it to the left. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Mortician.

Motivation: To prove his worth to the world; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Athletic, Fighting. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Wymar Kimberly, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)10 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Roland Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. He has styled his brown hair well, parting it to the right. His blue unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to loving parents in a slum to the north. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac

Ideals: Opinionated, Logical. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Roland Fidget, Male Human Fighter 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)8 (-1) 12 (+1)15 (+2)
Skills Arcana +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bernard Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His brown hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Persistence, Optimist, Artistic. Bonds: Rich, Job. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Bernard Stanley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)17 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Buckler.


Social Check DCs


John Lincoln, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a yellow and black robe with the hood down. He has wavy golden hair. His eyes are a pleasant gray.

Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted divine powers by his dying brother.

Motivation: Seeks redemption.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

John Lincoln, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Large well-done wool tapestry (400 gp). 2 Alchemist’s fire.


Social Check DCs


Anselm Southey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears white trousers with violet and green striped suspenders. He wears various colorful collared shirts. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His brown eyes peer out from beneath his deerstalker white hat.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Southey, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 18 (+4)9 (-1)
Skills Stealth +2, Survival +6
Senses Passive Perception 14
Languages Common, Terran, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 10 pp.


Social Check DCs

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