Cory Bristol, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light red in addition to tight pants. He has a moderate pudge and is not very fit. His hair is black and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by giants. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He feels the way he acts is they only way to get by in the world; and someone believes him a fraud
Ideals: Artistic, Entrepeneur, Impeccable. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Brewer
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 40000 cp. Silver comb with moonstones (800 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (600 gp).
Balimaar Skelton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear tan tank tops with white pants. His brown hair is slicked back into a classic pompadour. His eyes are hazel.
Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the north his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Many illithids want him driven away; and to unite with his brother
Ideals: Extrovert, Entrepeneur. Bonds: Family, Poor, Enemies. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Everard Hayes, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his silver hair in a flapper bob. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born at the edge of vast mountains. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.
Motivation: Expand his business; and he's repulsed by the pc
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Attractive, Nature. Occupation: Bather
Voice: Australian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp.
Anthony Bentham, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears black trousers with blue and pastel striped suspenders. He wears various colorful collared shirts. His golden hair is lengthy. His eyes are likewise amber. His teeth are white and perfect.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When Anthony reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying sister.
Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Emotional, Disease. Bonds: Attractive, Military. Occupation: Fortune-teller
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 9000 cp. Star ruby (500 gp).
Anselm Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears professional attire. His silver hair is still thick. His eyes are gray and catlike.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Someone believes him a fraud; and many brigands want him driven away
Ideals: Professionalism. Bonds: Attractive, Enemies, Nature, Criminal record. Occupation: Mercenary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Fiery yellow corundum (800 gp). Jade (100 gp).
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