Anselm Coombs, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an entirely grey suit with brown socks and a vest with buckled shoes. He wears a deerstalker hat to hide his balding. His violet unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised in a forest tribe. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush; and he has a crush on the local assassin
Ideals: Fighting. Flaws: Disease. Bonds: Has a crush, Adventurer, Nature. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Anselm Wharton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a green shirt with thin blue vertical stripes and grey pants. His black hair is smooth and relatively long. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a slaver, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: To share knowledge with the world.
Ideals: Athletic, Philantrophist, Logical. Flaws: Antagonistic. Bonds: Mentor. Occupation: Stableman
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Carnelian (80 gp).
Odo Deighton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his black hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Odo was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: A deep hatred of gnolls; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Addict. Bonds: Slave, Attractive. Occupation: Roofer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Hunter Wheatley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His red hair is knotted and matted. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a desert tribe. His childhood dream was to be a Miller, but he was a colossal failure. After a long history of fighting, Hunter and his spouse have recently divorced.
Motivation: Sabotage a competitor; and expand his business
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Nature, Job. Occupation: Beggar
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Aquan, Orc
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 7000 cp. Solid gold idol (1200 gp). A roughly beaten golden orb (150 gp).
Clerebold Soames, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a faded coat and loose pants complete with feathered hat. His golden hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He dislikes all the random violence that takes place in the north. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He got into the Barber business at a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He struck the Barber job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Pacifist, Gifted. Bonds: Family, Job. Occupation: Barber
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
Possessions: Amethyst (160 gp). Red spinel (160 gp). Red garnet (160 gp).
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