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Advanced [show]


Anselm Axton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His white hair is unkempt and raggedy. His brown eyes peer out from beneath his top tan hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Painter in town.

History: Gifted from a young age, Anselm studied abroad. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Anselm Axton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 7 (-2)16 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp. Large well-done wool tapestry (500 gp).


Social Check DCs


Raymond Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat, and he perpetually has his club ready. He wears his auburn hair up. He has a dull look in his green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A powerful wizard made him what he is. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Criminal record, Mentor. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Raymond Mitchell, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)17 (+3) 17 (+3)7 (-2)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic, Giant, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 sp. Deep green spinel (40 gp). Red-brown spinel (40 gp). Jade (40 gp). 1 Minor magic item.


Social Check DCs


Guy Clare, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a brown suit. With bright white hair and a scraggly beard. He has brown eyes and a brown hat with a white feather.

Personality: His tongue was cut out and he uses sign language. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Disease, Depressed. Bonds: Military, Poor, Immigrant. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Guy Clare, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Justin Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. His long white hair reaches down to his waist. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Artistic, Impeccable. Flaws: Antagonistic. Bonds: Religious. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Justin Graeme, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 16 (+3)16 (+3)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alex Willoughby, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Adventurer. His hair is short and red. He has gray eyes and a black hat with a red feather.

Personality: He is irascible and easily irritated. Alex is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Alex lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His spouse's relatives view him with great suspicion; and he's looking for his big break

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Adventurer. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Alex Willoughby, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Terran, Auran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Red-brown spinel (130 gp).


Social Check DCs

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