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NPC Generator

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Advanced [show]


Diggory Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his golden hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is overprotective of those who hire his services. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a necromancer, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and to clean up the streets

Bonds: Rich, Attractive, Guardian, Military, Mentor. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Diggory Tewksbury, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 18 (+4)15 (+2)
Skills Athletics +4, Religion +4
Senses Passive Perception 14
Languages Common, Sylvan, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 60 pp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Randal Holton, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he dresses well, typically a more casual-formal manner. His auburn hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Further he is a bit of a stoner and is frequently out of it.

History: Born in the west his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Disease, Racist, Addict. Bonds: Attractive, Poor. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Randal Holton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Deception +5, Stealth +0
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2900 sp. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Henry Ramsay, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with small hat. His long red hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Adventurer.

Motivation: Expand his business; and further expansion of business

Flaws: Ugly, Selfish, Disease. Bonds: Job, Rich. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Henry Ramsay, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thomas Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful wizard made him what he is. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: He feels threatened by others.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Family, Mentor. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Copeland, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills Athletics +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 28000 cp. Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


Dean Kent, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and is typically in his Cartwright uniform. His red hair is knotted and matted. His half smiles and gray eyes are beguiling and draw you in.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Cartwright and found it very stressful. He has set out to sabotage the competition.

Motivation: To end his boredom; and further expansion of business

Flaws: Cynical, Mundane. Bonds: Job, Attractive, Family. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Dean Kent, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)8 (-1) 11 (+0)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs

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