Shane Dayton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. His chestnut hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He misses his home and complains about the freezing weather, even in summer.
History: Shane was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his son; and doesn't want to be a fletcher and was forced into it by his family
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Fletcher
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 90 pp.
Diggory Nash, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His brown hair is lengthy and is close to two feet long. His eyes are green and catlike.
Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by brigands. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: His religion dominates his actions.
Ideals: Athletic, Opinionated. Bonds: Enemies, Religious, Mentor. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Trym Fidget, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and his gloved hand is found clutching a dagger. His hair is always cut to a buzz. His violet eyes dart from person to person.
Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and to share knowledge with the world
Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Anselm Cooper, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his pickaxe. His deerstalker hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. He has worked as a Adventurer like his mother before him.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. Chalcedony (30 gp). Black pearl (700 gp).
Roger Hayley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his bastard sword. His black hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: This man loves poetry and to teach people poetry more than just about anything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his poetry dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Artistic, Justice, Fighting. Bonds: Poor. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
Possessions: White opal (400 gp). Sard (80 gp).
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